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	<title>Comments on: The Importance of Camera Tests</title>
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	<link>http://www.hurlbutvisuals.com/blog/2012/09/the-importance-of-camera-tests/</link>
	<description>Create &#124; Innovate &#124; Educate</description>
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	<item>
		<title>By: Shane</title>
		<link>http://www.hurlbutvisuals.com/blog/2012/09/the-importance-of-camera-tests/comment-page-1/#comment-16335</link>
		<dc:creator>Shane</dc:creator>
		<pubDate>Thu, 27 Sep 2012 19:29:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.hurlbutvisuals.com/blog/?p=7166#comment-16335</guid>
		<description>Brian Bradley. Glad to hear it and thanks so much for the kind words and support.</description>
		<content:encoded><![CDATA[<p>Brian Bradley. Glad to hear it and thanks so much for the kind words and support.</p>
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		<title>By: Shane Hurlbut explains The Importance of Camera Tests with Film &#124; FilmmakerIQ.com</title>
		<link>http://www.hurlbutvisuals.com/blog/2012/09/the-importance-of-camera-tests/comment-page-1/#comment-16253</link>
		<dc:creator>Shane Hurlbut explains The Importance of Camera Tests with Film &#124; FilmmakerIQ.com</dc:creator>
		<pubDate>Tue, 25 Sep 2012 18:57:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.hurlbutvisuals.com/blog/?p=7166#comment-16253</guid>
		<description>[...] Shane Hurlbut explains some of the film tests he conducted for Terminator Salvation and The Greatest Game Ever Played. Push and Pulling, Stretching and Baking [...]</description>
		<content:encoded><![CDATA[<p>[...] Shane Hurlbut explains some of the film tests he conducted for Terminator Salvation and The Greatest Game Ever Played. Push and Pulling, Stretching and Baking [...]</p>
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		<title>By: Brian Bradley</title>
		<link>http://www.hurlbutvisuals.com/blog/2012/09/the-importance-of-camera-tests/comment-page-1/#comment-16216</link>
		<dc:creator>Brian Bradley</dc:creator>
		<pubDate>Tue, 25 Sep 2012 00:08:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.hurlbutvisuals.com/blog/?p=7166#comment-16216</guid>
		<description>Shane,

I really enjoy and appreciate you taking the time to share your wisdom. Reading your blog has really help me become a better filmmaker.</description>
		<content:encoded><![CDATA[<p>Shane,</p>
<p>I really enjoy and appreciate you taking the time to share your wisdom. Reading your blog has really help me become a better filmmaker.</p>
]]></content:encoded>
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		<title>By: Shane</title>
		<link>http://www.hurlbutvisuals.com/blog/2012/09/the-importance-of-camera-tests/comment-page-1/#comment-16160</link>
		<dc:creator>Shane</dc:creator>
		<pubDate>Sun, 23 Sep 2012 17:14:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.hurlbutvisuals.com/blog/?p=7166#comment-16160</guid>
		<description>Oli Kember, with the immediacy of our media now, we can shoot the test while your prepping the camera and play back in camera.  In the coming weeks I will take you thru what I test for.  Stay tuned.</description>
		<content:encoded><![CDATA[<p>Oli Kember, with the immediacy of our media now, we can shoot the test while your prepping the camera and play back in camera.  In the coming weeks I will take you thru what I test for.  Stay tuned.</p>
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		<title>By: Oli Kember</title>
		<link>http://www.hurlbutvisuals.com/blog/2012/09/the-importance-of-camera-tests/comment-page-1/#comment-16111</link>
		<dc:creator>Oli Kember</dc:creator>
		<pubDate>Sat, 22 Sep 2012 19:04:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.hurlbutvisuals.com/blog/?p=7166#comment-16111</guid>
		<description>Interesting thoughts Shane. You&#039;re right in that what works for one man won&#039;t work for all. I&#039;ve never really had the luxury to test a new camera system extensively before I&#039;ve used it, but if you had a set of absolute priorities that you would look for in a test, what would they be? Would you go beyond the usual suspects of latitude and highlight roll-off etc? Thanks.</description>
		<content:encoded><![CDATA[<p>Interesting thoughts Shane. You&#8217;re right in that what works for one man won&#8217;t work for all. I&#8217;ve never really had the luxury to test a new camera system extensively before I&#8217;ve used it, but if you had a set of absolute priorities that you would look for in a test, what would they be? Would you go beyond the usual suspects of latitude and highlight roll-off etc? Thanks.</p>
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		<title>By: Shane</title>
		<link>http://www.hurlbutvisuals.com/blog/2012/09/the-importance-of-camera-tests/comment-page-1/#comment-16106</link>
		<dc:creator>Shane</dc:creator>
		<pubDate>Sat, 22 Sep 2012 16:08:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.hurlbutvisuals.com/blog/?p=7166#comment-16106</guid>
		<description>N.K.Osborne, you go it.  Thank you</description>
		<content:encoded><![CDATA[<p>N.K.Osborne, you go it.  Thank you</p>
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		<title>By: Shane</title>
		<link>http://www.hurlbutvisuals.com/blog/2012/09/the-importance-of-camera-tests/comment-page-1/#comment-16104</link>
		<dc:creator>Shane</dc:creator>
		<pubDate>Sat, 22 Sep 2012 16:07:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.hurlbutvisuals.com/blog/?p=7166#comment-16104</guid>
		<description>Pablo Gustafson, Yes you can.  The biggest look test we did was our Dark Energy/Cinnafilm process which stripped all the compression, after that we added grain texture.  This really improved the 5D footage and gave it a really filmic look.  Shooting on mainly Panavision Primo Primes helped as well.</description>
		<content:encoded><![CDATA[<p>Pablo Gustafson, Yes you can.  The biggest look test we did was our Dark Energy/Cinnafilm process which stripped all the compression, after that we added grain texture.  This really improved the 5D footage and gave it a really filmic look.  Shooting on mainly Panavision Primo Primes helped as well.</p>
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		<title>By: Shane</title>
		<link>http://www.hurlbutvisuals.com/blog/2012/09/the-importance-of-camera-tests/comment-page-1/#comment-16103</link>
		<dc:creator>Shane</dc:creator>
		<pubDate>Sat, 22 Sep 2012 16:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.hurlbutvisuals.com/blog/?p=7166#comment-16103</guid>
		<description>Pablo Gustafson, I would over expose their key lights about 1 stop</description>
		<content:encoded><![CDATA[<p>Pablo Gustafson, I would over expose their key lights about 1 stop</p>
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		<title>By: Pablo Gustafson</title>
		<link>http://www.hurlbutvisuals.com/blog/2012/09/the-importance-of-camera-tests/comment-page-1/#comment-16069</link>
		<dc:creator>Pablo Gustafson</dc:creator>
		<pubDate>Fri, 21 Sep 2012 21:33:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.hurlbutvisuals.com/blog/?p=7166#comment-16069</guid>
		<description>Also, this is more a lighting question but in the stills above from Terminator, do you know where your key light is in relation to your shooting stop offhand?</description>
		<content:encoded><![CDATA[<p>Also, this is more a lighting question but in the stills above from Terminator, do you know where your key light is in relation to your shooting stop offhand?</p>
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		<title>By: Pablo Gustafson</title>
		<link>http://www.hurlbutvisuals.com/blog/2012/09/the-importance-of-camera-tests/comment-page-1/#comment-16068</link>
		<dc:creator>Pablo Gustafson</dc:creator>
		<pubDate>Fri, 21 Sep 2012 21:23:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.hurlbutvisuals.com/blog/?p=7166#comment-16068</guid>
		<description>It&#039;s so easy to get caught up in the pros/cons of all the new tech and what other people think (I get far too much tech info from reduser when I should test myself).  Shane I imagine it was a big deal in the community when you chose to shoot Act of Valor primarily on dslr.  Other than the standard tests to see if it would hold on the big screen, did you do any specific &quot;look&quot; tests for the film?</description>
		<content:encoded><![CDATA[<p>It&#8217;s so easy to get caught up in the pros/cons of all the new tech and what other people think (I get far too much tech info from reduser when I should test myself).  Shane I imagine it was a big deal in the community when you chose to shoot Act of Valor primarily on dslr.  Other than the standard tests to see if it would hold on the big screen, did you do any specific &#8220;look&#8221; tests for the film?</p>
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		<title>By: N.K.Osborne</title>
		<link>http://www.hurlbutvisuals.com/blog/2012/09/the-importance-of-camera-tests/comment-page-1/#comment-16052</link>
		<dc:creator>N.K.Osborne</dc:creator>
		<pubDate>Fri, 21 Sep 2012 15:52:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.hurlbutvisuals.com/blog/?p=7166#comment-16052</guid>
		<description>Looking forward to the next post in the series. Thanks Shane.</description>
		<content:encoded><![CDATA[<p>Looking forward to the next post in the series. Thanks Shane.</p>
]]></content:encoded>
	</item>
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		<title>By: Shane</title>
		<link>http://www.hurlbutvisuals.com/blog/2012/09/the-importance-of-camera-tests/comment-page-1/#comment-16034</link>
		<dc:creator>Shane</dc:creator>
		<pubDate>Fri, 21 Sep 2012 06:01:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.hurlbutvisuals.com/blog/?p=7166#comment-16034</guid>
		<description>KahL, The timing was right.  Love it!!!  Thank you so much for all of your kind words and continued support.</description>
		<content:encoded><![CDATA[<p>KahL, The timing was right.  Love it!!!  Thank you so much for all of your kind words and continued support.</p>
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		<title>By: KahL</title>
		<link>http://www.hurlbutvisuals.com/blog/2012/09/the-importance-of-camera-tests/comment-page-1/#comment-16022</link>
		<dc:creator>KahL</dc:creator>
		<pubDate>Thu, 20 Sep 2012 23:20:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.hurlbutvisuals.com/blog/?p=7166#comment-16022</guid>
		<description>&quot;Treat your new digital camera like a new film emulsion that needs testing. Why? Because every sensor is different. They have unique qualities, different latitudes, color spaces, log files, BIT depth. How it rolls off with over and underexposure.&quot;

Wow, I was JUST having this conversation several hours ago too. I guess I&#039;m on the right track after all. This article is awesome, Shane. Constantly learning; thank your outlook this way.</description>
		<content:encoded><![CDATA[<p>&#8220;Treat your new digital camera like a new film emulsion that needs testing. Why? Because every sensor is different. They have unique qualities, different latitudes, color spaces, log files, BIT depth. How it rolls off with over and underexposure.&#8221;</p>
<p>Wow, I was JUST having this conversation several hours ago too. I guess I&#8217;m on the right track after all. This article is awesome, Shane. Constantly learning; thank your outlook this way.</p>
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		<title>By: Kent Harkey</title>
		<link>http://www.hurlbutvisuals.com/blog/2012/09/the-importance-of-camera-tests/comment-page-1/#comment-16021</link>
		<dc:creator>Kent Harkey</dc:creator>
		<pubDate>Thu, 20 Sep 2012 22:50:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.hurlbutvisuals.com/blog/?p=7166#comment-16021</guid>
		<description>Super Inspiring, I&#039;ve been doing so many tests just trying to push my camera setups to the limit seeing what i can make them do lately it feels weird not telling a story. But I kept telling myself this knowledge i&#039;m doing right now that is what is going to pay off when i use it to tell the story i want to better. You reaffirmed my feelings triply so with this post.  If your ever in Las Cruces New Mexico (south of Albuquerque, north of El Paso) I owe you a drink.</description>
		<content:encoded><![CDATA[<p>Super Inspiring, I&#8217;ve been doing so many tests just trying to push my camera setups to the limit seeing what i can make them do lately it feels weird not telling a story. But I kept telling myself this knowledge i&#8217;m doing right now that is what is going to pay off when i use it to tell the story i want to better. You reaffirmed my feelings triply so with this post.  If your ever in Las Cruces New Mexico (south of Albuquerque, north of El Paso) I owe you a drink.</p>
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		<title>By: Jeremiah Gonda</title>
		<link>http://www.hurlbutvisuals.com/blog/2012/09/the-importance-of-camera-tests/comment-page-1/#comment-16017</link>
		<dc:creator>Jeremiah Gonda</dc:creator>
		<pubDate>Thu, 20 Sep 2012 20:05:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.hurlbutvisuals.com/blog/?p=7166#comment-16017</guid>
		<description>Awesome and informative as usual, Shane!  This article is a great motivator to get out there and be creative.  Thanks!</description>
		<content:encoded><![CDATA[<p>Awesome and informative as usual, Shane!  This article is a great motivator to get out there and be creative.  Thanks!</p>
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		<title>By: Bill Hamell</title>
		<link>http://www.hurlbutvisuals.com/blog/2012/09/the-importance-of-camera-tests/comment-page-1/#comment-16015</link>
		<dc:creator>Bill Hamell</dc:creator>
		<pubDate>Thu, 20 Sep 2012 19:31:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.hurlbutvisuals.com/blog/?p=7166#comment-16015</guid>
		<description>Shane ,

Once again a great blog! It is posts like this that keep me coming back, informative and inspirational! Going out to go test something! 

Thank you,
Bill</description>
		<content:encoded><![CDATA[<p>Shane ,</p>
<p>Once again a great blog! It is posts like this that keep me coming back, informative and inspirational! Going out to go test something! </p>
<p>Thank you,<br />
Bill</p>
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		<title>By: visualMED</title>
		<link>http://www.hurlbutvisuals.com/blog/2012/09/the-importance-of-camera-tests/comment-page-1/#comment-16011</link>
		<dc:creator>visualMED</dc:creator>
		<pubDate>Thu, 20 Sep 2012 18:37:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.hurlbutvisuals.com/blog/?p=7166#comment-16011</guid>
		<description>thanks so much Shane for this information ... and yes I love doing tests and lighting situation .. trying some new Ideas and figured out how the light gonna work with your story ... and the most thing is how to work with available sources small light set up ..(hard work = groin up your talent) like Bruce Logan said talent is a 90% hard work and 10% luck</description>
		<content:encoded><![CDATA[<p>thanks so much Shane for this information &#8230; and yes I love doing tests and lighting situation .. trying some new Ideas and figured out how the light gonna work with your story &#8230; and the most thing is how to work with available sources small light set up ..(hard work = groin up your talent) like Bruce Logan said talent is a 90% hard work and 10% luck</p>
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